Big Boy: Difference between revisions
		
		
		
		
		
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| | deathcount = 1 | | deathcount = 1 | ||
| | passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | | passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | ||
| | techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu  | | techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu]] Style and random Techniques. | ||
| * Always has skills, that are unique to him: | * Always has skills, that are unique to him: | ||
| ** Boulder Barrage   | ** Boulder Barrage   | ||
| ** Fire Circles | ** Fire Circles | ||
| ** Speed Enhancement Technique | ** Speed Enhancement Technique | ||
| | info = [[Big Boy]]'s Vitality and Stamina are merged into one Health Bar. | | info = Final Boss of the [[Shinobi Tower]]. | ||
| * At the start of the fight, [ | [[Big Boy]]'s Vitality and Stamina are merged into one Health Bar. | ||
| * At the start of the fight, [[Big Boy]] will power up making him bigger. | |||
| * [[Big Boy]] doesn't use Teleporting Techniques. | * [[Big Boy]] doesn't use Teleporting Techniques. | ||
| }} | }} | ||
Latest revision as of 20:42, 29 June 2024
|   | |
|---|---|
| Vitality | 30'000 | 
| Stamina | 150'000 | 
| Death Count | 1 | 
| Techniques | |
| Additional Information | 
 Big Boy's Vitality and Stamina are merged into one Health Bar. |